Not a lot to update, as I’ve been working on some overall concept art, but the “philosopher’s shack” is the first of the housing assets I’ve created. I’m working on a much bigger concept art piece to try to get a handle on the size of the map and just what it will look like, and it’s revealing just how much work will need to be done just for the artwork alone. Stay tuned for more updates…
UI, Movement, and Behavior Trees Update
Character Class Selection I added a dropdown of character classes that selects all characters of a specific type. It wasn’t