Day: June 12, 2024

Meegles Dev

UI, Movement, and Behavior Trees Update

Character Class Selection I added a dropdown of character classes that selects all characters of a specific type. It wasn’t difficult – the hardest part was really styling and positioning the dropdown. I still feel like quite a newb when it comes to working with the Godot UI components, but these tutorials have been really helpful. Rectangle-Select vs Single-Click I worked on selecting and multi-selecting characters. It was a little bit of a hassle because

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