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Devlog
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Instantiating objects and taking breaks
If you’re looking for a dense, but understandable crash course in Godot, I highly recommend these tutorials by @godotneers. They cover useful things like shaders and how to structure components properly. Painting to Avoid Burnout I’ve been pulling back this month. Instead of coding some nights, I’ve been painting a bit. I am trying to find the sweet spot where I am only coding when I’m enjoying it. I don’t want to hate this game,